Serious Games Taxonomy: Game Theory and Genres

First, as a followup to my last post, if anyone would like further information about game requirements and specifications, please post a comment and I will answer questions or provide further information. Now, on to the next part of our discussion. For my next few posts, I would like to focus on the taxonomy of [...]

eLearning February 4th, 2012 Dorothy Phoenix Permalink

The Origins of Serious Games: Requirements and Specifications

In keeping with this year’s theme for LEEF, I am starting a series of blog posts about the different biological aspects of serious games, including evolution, origin, taxonomy, function, growth and structure. These areas are broad and obviously we’ll all have different interpretations of exactly what they entail in terms of games. My hope is [...]

eLearning January 31st, 2012 Dorothy Phoenix Permalink

Immerology: The Biology of Games and Simulations

Andy Petroski is a co-coordinator of LEEF and Director and Assistant Professor of Learning Technologies at Harrisburg University. As games and simulations become a part of our everyday lives, it benefits us to consider how these immersive environments are evolving and what impact the evolution has on our learning, behavior and disposition toward them.  Games and [...]

eLearning November 16th, 2011 Andy Petroski Permalink

Learning with VirtuSphere

Andy Petroski and I had the privilege of presenting our work with the Virtusphere in the ‘Emerging Tech’ area at DevLearn’s Expo last week in Las Vegas.  Many of you got a chance to see the VirtuSphere as a High Tech Demo at LEEF 2009, and then again as a featured product at LEEF 2010. [...]

eLearning November 5th, 2011 Charles Palmer Permalink

Attending the Federal Consortium on Virtual Worlds Conference 2011

Last year I attended this conference virtually, which while less expensive, was like peering into a fishbowl and knocking on the glass (sending tweets for questions and offering comments) and attending via Second Life like sitting in the balcony seats with the cool kids, exchanging clever remarks. This event was hosted at the National Defense University [...]

eLearning June 6th, 2011 Andrew Permalink

Guest Blog: Keith Devlin on Math and Video Games

I recently reached out to Keith Devlin, the co-founder and Executive Director of Stanford University’s H-STAR institute, a research center that focuses on the application and innovation of technology for research, education, entertainment, commerce, and other areas of life. Mr. Devlin agreed to contribute a guest blog entry detailing some of the ideas in his [...]

eLearning May 31st, 2011 Dorothy Phoenix Permalink

Call for Teachers to evaluate Immune Attack

Immune Attack is a 3rd person shooter inside a human body. Players navigate a nanobot through a 3D environment of blood vessels and connective tissue in an attempt to save an ailing patient by retraining her non-functional immune cells. Along the way, students learn about the biological processes that enable macrophages and neutrophils – white [...]

eLearning May 19th, 2011 LEEF Permalink

Audio Interview: Nathan Verrill

Nathan Verrill, co-Founder of Natron Baxter Applied Gaming & Gameful, will present the opening Keynote of LEEF2011. His talk “Fun is not the Enemy of Work”, will introduce learning leaders and game developers to the emerging trend of Gamification. Click here for the full interview from Nathan Verrill on “Fun is Not the Enemy of [...]

eLearning April 20th, 2011 LEEF Permalink

Audio Interview: Michael Macedonia

Most learning technologies focus on using visual information to deliver content. But immersive technologies address all of the senses; visual, haptic, auditory, and sometime the olfactory. These technologies are used to construct environments which provide alternative methods for receiving and imparting information to your audience. Click here for the full interview from Michael Macedonia on [...]

eLearning April 20th, 2011 LEEF Permalink

Recent News on Serious Games and Gamification

You don’t have to look far for articles and reports about the adoption and effectiveness of Serious Games. Here are some recent pieces you might have missed and may find interesting.  Please add comments to share other resources. From the Harvard Business Review, Business Week and Fast Company, to independent bloggers and professional associations, there’s a [...]

eLearning April 11th, 2011 Jenn Permalink