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	<title>Comments for LEEF Blog</title>
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	<link>http://leefblog.com</link>
	<description>Learning and Entertainment Evolution Forum</description>
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		<title>Comment on The Evolution of the Learning Game by Kali Cachola</title>
		<link>http://leefblog.com/2011/01/the-evolution-of-the-learning-game/comment-page-1/#comment-5912</link>
		<dc:creator>Kali Cachola</dc:creator>
		<pubDate>Sun, 01 Jan 2012 15:57:32 +0000</pubDate>
		<guid isPermaLink="false">http://leefblog.com/?p=638#comment-5912</guid>
		<description>FOllOW_THiSCLiT WheniWakeUp shes on my FB, i cant believe shes that big a hoe to let a man do dat to her smh</description>
		<content:encoded><![CDATA[<p>FOllOW_THiSCLiT WheniWakeUp shes on my FB, i cant believe shes that big a hoe to let a man do dat to her smh</p>
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	<item>
		<title>Comment on Games and Adult Learning Part 5: Intrinsic Motivation by colleges for education</title>
		<link>http://leefblog.com/2011/01/games-and-adult-learning-part-5-intrinsic-motivation/comment-page-1/#comment-5870</link>
		<dc:creator>colleges for education</dc:creator>
		<pubDate>Fri, 04 Nov 2011 03:52:52 +0000</pubDate>
		<guid isPermaLink="false">http://leefblog.com/?p=628#comment-5870</guid>
		<description>Wonderful paintings! This is the kind of info that are meant to be shared across the net. Shame on Google for no longer positioning this publish upper! Come on over and discuss with my site . Thanks =)</description>
		<content:encoded><![CDATA[<p>Wonderful paintings! This is the kind of info that are meant to be shared across the net. Shame on Google for no longer positioning this publish upper! Come on over and discuss with my site . Thanks =)</p>
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		<title>Comment on The Evolution of the Learning Game by Learning Game: The Evolution of the Learning Game</title>
		<link>http://leefblog.com/2011/01/the-evolution-of-the-learning-game/comment-page-1/#comment-5869</link>
		<dc:creator>Learning Game: The Evolution of the Learning Game</dc:creator>
		<pubDate>Mon, 29 Aug 2011 14:04:17 +0000</pubDate>
		<guid isPermaLink="false">http://leefblog.com/?p=638#comment-5869</guid>
		<description>[...] http://leefblog.com/2011/01/the-evolution-of-the-learning-game/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://leefblog.com/2011/01/the-evolution-of-the-learning-game/" rel="nofollow">http://leefblog.com/2011/01/the-evolution-of-the-learning-game/</a> [...]</p>
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		<title>Comment on Guest Blog: Keith Devlin on Math and Video Games by TD games</title>
		<link>http://leefblog.com/2011/05/guest-blog-keith-devlin-on-math-and-video-games/comment-page-1/#comment-5868</link>
		<dc:creator>TD games</dc:creator>
		<pubDate>Mon, 15 Aug 2011 17:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://leefblog.com/?p=741#comment-5868</guid>
		<description>Play THE BEST TOWER DEFENSE GAMES AT FUNTDGAMES.COM</description>
		<content:encoded><![CDATA[<p>Play THE BEST TOWER DEFENSE GAMES AT FUNTDGAMES.COM</p>
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		<title>Comment on “I’ve just recently heard about LEEF…”  “What makes this forum different than other events?” by Upcoming WIGI Events: The Learning and Entertainment Evolution Forum (LEEF) &#171; WIGI Newsletter—E3 2011 Edition</title>
		<link>http://leefblog.com/2011/04/what-is-leef/comment-page-1/#comment-5839</link>
		<dc:creator>Upcoming WIGI Events: The Learning and Entertainment Evolution Forum (LEEF) &#171; WIGI Newsletter—E3 2011 Edition</dc:creator>
		<pubDate>Mon, 23 May 2011 05:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://leefblog.com/?p=699#comment-5839</guid>
		<description>[...] present ideas and opportunities to help you break into this rapidly growing gaming genre. Check out this short overview of the event on the [...]</description>
		<content:encoded><![CDATA[<p>[...] present ideas and opportunities to help you break into this rapidly growing gaming genre. Check out this short overview of the event on the [...]</p>
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		<title>Comment on Audio Interview: Nathan Verrill by LEEF</title>
		<link>http://leefblog.com/2011/04/audio-interview-nathan-verrill/comment-page-1/#comment-5828</link>
		<dc:creator>LEEF</dc:creator>
		<pubDate>Wed, 27 Apr 2011 13:32:41 +0000</pubDate>
		<guid isPermaLink="false">http://leefblog.com/?p=724#comment-5828</guid>
		<description>MP3 link has been repaired.</description>
		<content:encoded><![CDATA[<p>MP3 link has been repaired.</p>
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		<title>Comment on Play for Performance: Games, Simulations and Virtual Worlds as Strategy by Ener Hax</title>
		<link>http://leefblog.com/2011/03/play-for-performance-games-simulations-and-virtual-worlds-as-strategy/comment-page-1/#comment-5824</link>
		<dc:creator>Ener Hax</dc:creator>
		<pubDate>Mon, 25 Apr 2011 17:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://leefblog.com/?p=674#comment-5824</guid>
		<description>first, congrats on your nomination over at the Virtual Worlds group =)

secondly, i invite anyone mildly interested in virtual worlds, that has not explored them, to do so for free in both their workplace and home

it&#039;s easy to be intimidated by the great examples Andy listed and linked in this post and sometimes that is what prevents you from adopting them

IBM&#039;s CityOne is fantastic and certainly incredible in it&#039;s architecture (technical) as well as in it&#039;s &quot;game play&quot;

but you don&#039;t need to have a million dollar solution right off the bat. in fact, playing around with virtual worlds on your own machine or with a small team at work may open opportunities not yet addressed by others

virtual worlds can become many things - from genetic research on ferns to entire city simulations - but most importantly is that they become what you need

so if you have not tried them at all, or have not had your own grid to experiment on, there is no reason not to any more!

OpenSim let&#039;s you get your feet wet and can even be run 100% free with no worries about even installing any applications (simonastick.com)

it may not be CityOne, but it will be yours and allow your imagination to expand into many possibilities

good luck and have a great conference! =)</description>
		<content:encoded><![CDATA[<p>first, congrats on your nomination over at the Virtual Worlds group =)</p>
<p>secondly, i invite anyone mildly interested in virtual worlds, that has not explored them, to do so for free in both their workplace and home</p>
<p>it&#8217;s easy to be intimidated by the great examples Andy listed and linked in this post and sometimes that is what prevents you from adopting them</p>
<p>IBM&#8217;s CityOne is fantastic and certainly incredible in it&#8217;s architecture (technical) as well as in it&#8217;s &#8220;game play&#8221;</p>
<p>but you don&#8217;t need to have a million dollar solution right off the bat. in fact, playing around with virtual worlds on your own machine or with a small team at work may open opportunities not yet addressed by others</p>
<p>virtual worlds can become many things &#8211; from genetic research on ferns to entire city simulations &#8211; but most importantly is that they become what you need</p>
<p>so if you have not tried them at all, or have not had your own grid to experiment on, there is no reason not to any more!</p>
<p>OpenSim let&#8217;s you get your feet wet and can even be run 100% free with no worries about even installing any applications (simonastick.com)</p>
<p>it may not be CityOne, but it will be yours and allow your imagination to expand into many possibilities</p>
<p>good luck and have a great conference! =)</p>
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		<title>Comment on Developing Successful Learning Simulations by Eric Feldtman</title>
		<link>http://leefblog.com/2010/05/developing-successful-learning-simulations/comment-page-1/#comment-5822</link>
		<dc:creator>Eric Feldtman</dc:creator>
		<pubDate>Sat, 23 Apr 2011 22:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://leefblog.com/?p=363#comment-5822</guid>
		<description>Commercial interior designers face the challenge of finding furniture that is both functional and durable while being attractive and often personal. That relies heavily on the furniture manufacturers that specialize in custom manufacturing and hotel furniture to achieve this.</description>
		<content:encoded><![CDATA[<p>Commercial interior designers face the challenge of finding furniture that is both functional and durable while being attractive and often personal. That relies heavily on the furniture manufacturers that specialize in custom manufacturing and hotel furniture to achieve this.</p>
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		<title>Comment on The Changing Nature of Games, Simulations and Virtual Worlds by Minh Marzec</title>
		<link>http://leefblog.com/2010/10/the-changing-nature-of-games-simulations-and-virtual-worlds/comment-page-1/#comment-5772</link>
		<dc:creator>Minh Marzec</dc:creator>
		<pubDate>Fri, 08 Apr 2011 14:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://leefblog.com/?p=474#comment-5772</guid>
		<description>Did you as surplus it? Its exelent i like this jovial much.</description>
		<content:encoded><![CDATA[<p>Did you as surplus it? Its exelent i like this jovial much.</p>
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		<title>Comment on The Changing Nature of Games, Simulations and Virtual Worlds by David Miller</title>
		<link>http://leefblog.com/2010/10/the-changing-nature-of-games-simulations-and-virtual-worlds/comment-page-1/#comment-2663</link>
		<dc:creator>David Miller</dc:creator>
		<pubDate>Thu, 27 Jan 2011 16:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://leefblog.com/?p=474#comment-2663</guid>
		<description>Fantastic lineup so far! Much has changed in this last year especially for Second Life and OpenSim.

Last year it was more about people in Second Life seeking alternatives and then being forced to at the end of the year with the loss of the educational/not-for-profit discount.

This year, albeit very early on, is seeing more OpenSim growth not as much from former Second Life users, but from people and institutions new to virtual worlds.

In my opinion, the greater stability of OpenSim from the September updates to simply more news in the blogosphere about endeavors starting in OpenSim have attracted those that never set up shop in Second Life but perhaps were interested in it.

Time will tell, but the successes so far and the work of the OpenSim developers is certainly providing an alternative that truly has become as good, if not better, in key areas over Second Life.

Your conference looks great (as always) and I am certain it will be a wonderful insight into current practices as well as inspire even more innovation!</description>
		<content:encoded><![CDATA[<p>Fantastic lineup so far! Much has changed in this last year especially for Second Life and OpenSim.</p>
<p>Last year it was more about people in Second Life seeking alternatives and then being forced to at the end of the year with the loss of the educational/not-for-profit discount.</p>
<p>This year, albeit very early on, is seeing more OpenSim growth not as much from former Second Life users, but from people and institutions new to virtual worlds.</p>
<p>In my opinion, the greater stability of OpenSim from the September updates to simply more news in the blogosphere about endeavors starting in OpenSim have attracted those that never set up shop in Second Life but perhaps were interested in it.</p>
<p>Time will tell, but the successes so far and the work of the OpenSim developers is certainly providing an alternative that truly has become as good, if not better, in key areas over Second Life.</p>
<p>Your conference looks great (as always) and I am certain it will be a wonderful insight into current practices as well as inspire even more innovation!</p>
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