Serious Games to Change the World

Watch Jane McGonigal’s video.  She’s a game designer, games researcher, and, in her own words, a “future forecaster”. She is the Director of Games Research and Development at the Institute for the Future in Palo Alto, California. Jane researchers how the games people play today shape the real-world future. Her mission is to design games that will solve real-world [...]

eLearning June 9th, 2010 LEEF Permalink

A federal budget video game?

According to mashable.com, USA Today reported that the Obama administration’s Bowles-Simpson fiscal commission has been working with Microsoft to make a computer game about managing the US federal budget and deficit. The game is only one small aspect of the commission’s broader objectives and ideas for dealing with the nation’s rising deficit and other fiscal [...]

eLearning June 3rd, 2010 LEEF Permalink

Emerging technologies and their potential impact on games, simulations and virtual worlds

Thanks to Andy Petroski for this guest post. Andy is a co-coordinator of LEEF and Director and Assistant Professor of Learning Technologies at Harrisburg University. The learning field is often influenced by entertainment and communication technologies that can be repurposed from their original intent to impact learning solutions (e.g. video, the web, games, virtual worlds).  [...]

eLearning June 1st, 2010 LEEF Permalink

Technologies on the Horizon

The Horizon Project is the product of a series of ongoing conversations and dialogues of technology professionals, campus technologists, faculty leaders from colleges and universities, and representatives of leading corporations from more than two dozen countries. The result is the publication of a report focused on the emerging technologies relevant to higher education based on [...]

eLearning May 25th, 2010 LEEF Permalink

Avatars help train social workers

This article by Lydia Dishman posted on the Fast Company website demonstrates another invaluable use of avatars and serious games. Lieutenant Rocco’s recently returned from deployment in Iraq and he’s having trouble acclimating. He sits near the edge of a sofa in his social worker’s office, still dressed in fatigues, and sporting a buzz cut. [...]

eLearning May 18th, 2010 LEEF Permalink

IBM Unveils New “Serious Game” To Tackle Urban Challenges

The Society for Applied Learning Technology or SALT website recently posted a news release announcing that IBM is unveiling a new serious game that uses a multiplayer, sim-style game to address real-world challenges in urban settings. Armonk, NY – 03 May 2010 – IBM today announced CityOne, a new “serious game” that can help customers, business [...]

eLearning May 13th, 2010 LEEF Permalink

Developing Successful Learning Simulations

Thanks to Luke Kempski for this guest post. Luke is President of JPL, an integrated marketing, communications and learning solutions provider. He is also a member of the 2010 LEEF advisory committee. In my last post, I wrote about how to get started developing learning experiences that are more interactive such as games and simulations. [...]

eLearning May 12th, 2010 LEEF Permalink

Males-Females and online learning

Dr. Rick Van Sant is a tenured professor of education and senior scholar in residence in the Faculty Center for Teaching and Learning at Ferris State University, specializing in teaching and learning theory. His current area of inquiry is the implication of brain-based learning research on technologically mediated and online learning. Working with a student [...]

eLearning May 10th, 2010 LEEF Permalink

Gameration 3: Implementing Games and Simulations within a Generational Context

Thanks Andy Petroski and Josh Stroup for their guest post. Andy is a co-coordinator of LEEF and Director and Assistant Professor of Learning Technologies at Harrisburg University.  Josh Stroup is President of QTS Performance Solutions in Harrisburg PA. Read Gameration 1 Read Gameration 2 In this series, we’re taking a look at how the generation [...]

eLearning May 6th, 2010 LEEF Permalink